YJ: Like anyone going into a movie that is based on a book or has a previous film attached to it, we reread the books and watched the movies. SIGGRAPH: What inspiration did you draw from the 1990’s “It” clown, if any, and what changes did you make to bring the iconic character into 21st century horror? In regards to the Cistern, we had to create a lot of poses of floating corpses, then work to chop off limbs randomly. The most challenging part of the process was rigging it in a way that gave us a certain level of control and realism. From there, we connected it to Pennywise’s normal head. We then took that drawing and translated it into a 3D skull. The process started with a drawing from the concept artist. We had more out-of-the-box augmentations in what we called the “kill mouth”, where the outcome was even scarier than the prosthetic. We were also given the material costumes and props to scan, ensuring that everything was at high frequency and was being rendered realistically. This allowed us to ensure that the costume was behaving realistically in the transformations. First, we got Bill’s motion test b-roll so we could see how the costume moved. The process for developing these augmentations started with a lot of research. With Bill Skarsgård playing the Pennywise character, I was mainly focused on augmenting the actor’s performance. Yvon Jardel (YJ): I was the animation supervisor for “It”, so I was mostly concerned with the performance of everything that was going to be moving or coming to life. SIGGRAPH: Tell us about the process of developing Pennywise and the Ancient Cistern for “It.” What was your role on the project? Read on to find out how Pennywise went from a man in a costume to a full-fledged nightmare. Yvon took us through the process of developing Pennywise beyond Bill Skarsgård’s performance, and how the Rodeo FX team found terror in the transformation. Diving into the conference archives (specifically, the SIGGRAPH 2018 Talk “It: How to Build a Terrifying Clown”), we caught up with Rodeo FX Animation Supervisor Yvon Jardel to discuss the ever-frightening box-office film “It” (2017). With Halloween around the corner, there’s no more perfect time to talk horror VFX on the ACM SIGGRAPH Blog.
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